But, when we turned the ray traced global illumination on Ultra settings, that dropped down to 60 fps – that’s a massive drop in performance. In Metro Exodus, before we turned on any RTX features, we averaged 104 fps. We tested Metro Exodus and Shadow of the Tomb Raider on an RTX 2080 Ti at 1440p. These all enhance image quality, but will obviously lower performance. However, the effects in each of the games are different, you have ray traced global illumination in Metro Exodus, ray traced shadows in Shadow of the Tomb Raider, and ray traced reflections in Battlefield V. Right now, real time ray tracing is only available in three games: Metro Exodus, Shadow of the Tomb Raider and Battlefield V. That’s right, even months after Turing’s initial September 27th release there are only a few games that offer real-time ray tracing or DLSS. The Turing architecture has two dedicated cores for these features – Tensor cores for DLSS and RT cores that facilitate real-time ray-tracing.Īs awesome as these features sound, they aren’t available in many games yet. When Nvidia announced its Turing lineup, it made a huge deal out of two features – ray tracing and deep learning supersampling (DLSS). So, if you’re running a lower-res monitor, say 2,560 x 1,440, you really can’t go wrong with either of these cards – you’re going to get killer frame rates at high settings either way. So, while the RTX 2080 Ti is obviously the performance king, the RTX 2080 is no slouch, either – even in the most demanding games at 4K. In Middle Earth: Shadow of War, also at 4K Ultra, scored a respectable 74 fps average, then in Total War: Warhammer II, it achieved 46 frames – which is impressive given how tough that game is to run.Īs for the RTX 2080, with the same settings and resolution, it scored 45 fps in Shadow of the Tomb Raider, 59 fps in Middle Earth: Shadow of War and 37 in Total War: Warhammer II. In Shadow of the Tomb Raider, the RTX 2080 Ti almost hit 60 fps at Ultra settings at 4K, scoring an average of 58. In real-world performance, the performance gap is a little more pronounced, especially at 4K. The RTX 2080, in the same tests, achieved 10,139 and 22,027, respectively. In our suite of synthetic benchmark tests, the Nvidia GeForce RTX 2080 Ti was able to score 12,123 points in 3DMark Time Spy and 25,039 in Firestrike. Both of these cards will provide high frame rates, even at 4K, though not at quite the same levels. We’ve been using the RTX 2080 Ti to play all the best PC games over the last couple weeks, and when combined with one of the best gaming monitors like the AOC Agon AG352UCG6 Black Edition or the Asus ROG Swift PG27UQ, you’re in for quite an amazing experience. For thinner and lighter designs, the Max-Q variant of the RTX 2080 is intended that can be configured at 80 or 90 Watt (at much lower clock speeds).This is where things get fun. ![]() However, it is still only suited for thick and heavy gaming laptops. The power consumption of the card was reduced from 215 Watt for the desktop RTX 2080 to 150 Watt. ![]() Raytracing features however may reduce framerates a lot. ![]() Therefore, it should be able to run all demanding games in 4k with maximum details. The mobile RTX 2080 should perform a bit slower than the desktop RTX 2080 and therefore definitely faster than the old GTX 1080 for laptops.
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